Hello ! I'm Louis VOGEL, a French junior gameplay developper.

I am currently studying for a Master's degree in game programming at Cnam-Enjmin. I am currently looking for an internship to complete my Master's degree.

My goal is to become a gameplay programmer. I already have a bit of experience in that regard. Of course, I honed my gamedev skills at school, but I also worked for a year at Sentry Games, where I had the opportunity to work on OBEC. You can find more of my projects below !

Obec is an action RPG revolving around bossfights with roguelite elements.
Ex_Silentio is a puzzle-exploration game about a digitalized human consciousness exploring an old database of memories.
Party Knight is a party game that we realized as a team of 18 student. As one of the two programmers and a scrum master, I was able to tackle game development in a long-term project for the first time.
Take a little break from your hectic day to gaze at the stars!
CoStellation is the result of a 3 and a half day workshop whose objective was to create an interactive experience whose inputs would be basic (keyboard, mouse, joystick) but whose outputs would not be limited to a computer screen.
Pew Piou is a Multiplayer/Shoot'em up where, as migratory birds, you and your friend must each rally as many birds to your travel as possible.
It was realized in 4 days as part of our Master's degree curriculum at CNAM-ENJMIN
Psychoquake is a multiplayer Quake like game made in two months as a school project when I was 19. It allowed me to tackle networking with the Mirror unity package.
Buddies breakout is a Hotline Miami-inspired stealth game made. It was made for the Brackeys Jam 2022.2.
Dive Bomb is a game made for Juicy Jam #1 about falling off a plane and destroying as much things as possible on your way down.
Deep Cut is a game made for a school game jam. It is inspired by Hotline Miami, with an emphasis on scouting the level before actually playing it.